Skip processing fallback icons as they are already badged and have shadow
Bug: 79496830
Change-Id: I3e601fda570eefdb277bfd50c846c5a2864f4b3a
diff --git a/src/com/android/launcher3/graphics/LauncherIcons.java b/src/com/android/launcher3/graphics/LauncherIcons.java
index 3b5585b..f020d2d 100644
--- a/src/com/android/launcher3/graphics/LauncherIcons.java
+++ b/src/com/android/launcher3/graphics/LauncherIcons.java
@@ -360,16 +360,18 @@
.getShortcutIconDrawable(shortcutInfo, mFillResIconDpi);
IconCache cache = LauncherAppState.getInstance(mContext).getIconCache();
- Bitmap unbadgedBitmap = null;
+ final Bitmap unbadgedBitmap;
if (unbadgedDrawable != null) {
unbadgedBitmap = createScaledBitmapWithoutShadow(unbadgedDrawable, 0);
} else {
if (fallbackIconProvider != null) {
- unbadgedBitmap = fallbackIconProvider.get();
+ // Fallback icons are already badged and with appropriate shadow
+ Bitmap fullIcon = fallbackIconProvider.get();
+ if (fullIcon != null) {
+ return createIconBitmap(fullIcon);
+ }
}
- if (unbadgedBitmap == null) {
- unbadgedBitmap = cache.getDefaultIcon(Process.myUserHandle()).icon;
- }
+ unbadgedBitmap = cache.getDefaultIcon(Process.myUserHandle()).icon;
}
BitmapInfo result = new BitmapInfo();