Merge "Update transient taskbar shadow alpha for light/dark theme." into tm-qpr-dev
diff --git a/quickstep/src/com/android/launcher3/taskbar/TaskbarBackgroundRenderer.kt b/quickstep/src/com/android/launcher3/taskbar/TaskbarBackgroundRenderer.kt
index 82b455d..f3b3054 100644
--- a/quickstep/src/com/android/launcher3/taskbar/TaskbarBackgroundRenderer.kt
+++ b/quickstep/src/com/android/launcher3/taskbar/TaskbarBackgroundRenderer.kt
@@ -22,6 +22,7 @@
import android.graphics.Path
import android.graphics.RectF
import com.android.launcher3.R
+import com.android.launcher3.Utilities
import com.android.launcher3.Utilities.mapRange
import com.android.launcher3.Utilities.mapToRange
import com.android.launcher3.anim.Interpolators
@@ -31,6 +32,9 @@
/** Helps draw the taskbar background, made up of a rectangle plus two inverted rounded corners. */
class TaskbarBackgroundRenderer(context: TaskbarActivityContext) {
+ private val DARK_THEME_SHADOW_ALPHA = 51f
+ private val LIGHT_THEME_SHADOW_ALPHA = 25f
+
val paint = Paint()
val lastDrawnTransientRect = RectF()
var backgroundHeight = context.deviceProfile.taskbarSize.toFloat()
@@ -42,6 +46,7 @@
private val isTransientTaskbar = DisplayController.isTransientTaskbar(context)
+ private val shadowAlpha: Float
private var shadowBlur = 0f
private var keyShadowDistance = 0f
private var bottomMargin = 0
@@ -73,6 +78,10 @@
keyShadowDistance = res.getDimension(R.dimen.transient_taskbar_key_shadow_distance)
}
+ shadowAlpha =
+ if (Utilities.isDarkTheme(context)) DARK_THEME_SHADOW_ALPHA
+ else LIGHT_THEME_SHADOW_ALPHA
+
setCornerRoundness(DEFAULT_ROUNDNESS)
}
@@ -142,13 +151,13 @@
-mapRange(1f - progress, 0f, stashedHandleHeight / 2f)
// Draw shadow.
- val shadowAlpha =
- mapToRange(paint.alpha.toFloat(), 0f, 255f, 0f, 25f, Interpolators.LINEAR)
+ val newShadowAlpha =
+ mapToRange(paint.alpha.toFloat(), 0f, 255f, 0f, shadowAlpha, Interpolators.LINEAR)
paint.setShadowLayer(
shadowBlur,
0f,
keyShadowDistance,
- setColorAlphaBound(Color.BLACK, Math.round(shadowAlpha))
+ setColorAlphaBound(Color.BLACK, Math.round(newShadowAlpha))
)
lastDrawnTransientRect.set(