Added a content call to emulate the other devices displays

Running the following commands should change your connected
device display:

  adb root
  adb shell setprop ro.test_harness 1
  adb shell pm enable --user 0 com.google.android.apps.nexuslauncher/com.android.launcher3.testing.TestInformationProvider
  adb shell content call --uri content://com.google.android.apps.nexuslauncher.TestInfo --method emulate-display --extra device:s:pixel5 --extra grid:s:crazy_big
  adb shell setprop ro.test_harness 0

Alternative method for this is using
  ./display_emulator.py emulate --device pixel5

I hooked up the existing DisplayEmulator into a content
provider. Doing this has a couple advantages to the previous method
of calling the emulator inside of a test. The biggest one is
that running the emulation doesn't restarts the Launcher3,
and because of that the previous method could leave the user in a
fake emulation where it looks like the device is being emulated but
is not 100% accurate.

Test: Run the command lines described above.
Fix: 229666646
Change-Id: Ia039fbaf4c7330d6bdf469633127f58d2466a1bf
diff --git a/src/com/android/launcher3/testing/TestProtocol.java b/src/com/android/launcher3/testing/TestProtocol.java
index 3a030a8..b76e9d5 100644
--- a/src/com/android/launcher3/testing/TestProtocol.java
+++ b/src/com/android/launcher3/testing/TestProtocol.java
@@ -139,4 +139,9 @@
     public static final String MISSING_PROMISE_ICON = "b/202985412";
     public static final String BAD_STATE = "b/223498680";
     public static final String TASKBAR_IN_APP_STATE = "b/227657604";
+
+    public static final String REQUEST_EMULATE_DISPLAY = "emulate-display";
+    public static final String REQUEST_STOP_EMULATE_DISPLAY = "stop-emulate-display";
+    public static final String REQUEST_IS_EMULATE_DISPLAY_RUNNING = "is-emulate-display-running";
+    public static final String REQUEST_EMULATE_PRINT_DEVICE = "emulate-print-device";
 }