Ensure current animation is cancelled before building new folder animation.
Fixes bug where folder clip padding gets stuck as false.
Bug: 146884730
Change-Id: I3a24e561d15fbc46837bb21cd8f97283e69f9ce1
(cherry picked from commit 9794d4d52a8083514186774fb9a57764dff35ec4)
diff --git a/src/com/android/launcher3/folder/Folder.java b/src/com/android/launcher3/folder/Folder.java
index f483d78..8df5e7d 100644
--- a/src/com/android/launcher3/folder/Folder.java
+++ b/src/com/android/launcher3/folder/Folder.java
@@ -445,9 +445,6 @@
}
private void startAnimation(final AnimatorSet a) {
- if (mCurrentAnimator != null && mCurrentAnimator.isRunning()) {
- mCurrentAnimator.cancel();
- }
final Workspace workspace = mLauncher.getWorkspace();
final CellLayout currentCellLayout =
(CellLayout) workspace.getChildAt(workspace.getCurrentPage());
@@ -553,6 +550,9 @@
// dropping. One resulting issue is that replaceFolderWithFinalItem() can be called twice.
mDeleteFolderOnDropCompleted = false;
+ if (mCurrentAnimator != null && mCurrentAnimator.isRunning()) {
+ mCurrentAnimator.cancel();
+ }
AnimatorSet anim = new FolderAnimationManager(this, true /* isOpening */).getAnimator();
anim.addListener(new AnimatorListenerAdapter() {
@Override
@@ -653,6 +653,9 @@
}
private void animateClosed() {
+ if (mCurrentAnimator != null && mCurrentAnimator.isRunning()) {
+ mCurrentAnimator.cancel();
+ }
AnimatorSet a = new FolderAnimationManager(this, false /* isOpening */).getAnimator();
a.addListener(new AnimatorListenerAdapter() {
@Override